WiLoader: The WiFi Programmer for Arduino & AVR

WiLoader is the new generation of programmers that uses WiFi instead of cables to Program, control and monitor Arduino boards and AVR based Robots over WiFi.

Introducing WiLoader, The new generation of programmers:

WiLoader easily connects to existing WiFi network, so developers can program their AVR microcontrollers, Arduino boards and Robots over WiFi. It doesn’t need any kind of cable for computer connection, especially USB ones. Because it employs WiFi, even smartphone can be used to configure, communicate, control and monitor targets via a WiFi-UART bridge.

WiLoader is embedded inside Arduino IDE

WiLoader is easy to set up, use and control. Since Arduino is an open source software and also has a lot of cool features and rich libraries, PetuniaTech will release a software patch for Arduino IDE to support and handle all WiLoader capabilities. WiLoader can be chosen like any other programmers inside the Tools menu. It is compatible with all operating systems and it performs flawlessly.

WiLoader has a WiFi-UART bridge called WiCOM. Users can send and receive serial data over WiFi by connecting WiLoader dedicated serial pins to AVR UART pins (RX, TX). Just like other COM ports that Arduino serial monitor uses for communicating and debugging MCUs.

Robotics is easier with WiLoader !

WiLoader is wise choice when developers and hobbyist are working with robots or any kind of portable devices. It can program target boards on the go without stopping and connecting it to a computer every time. Users can even create a customized app for PC or smartphones to control their robots by sending commands over WiFi. Also this WiFi-UART Bridge can be used to monitor robot status and sensor values.

PetuniaTech has launched WiLoader campaign on Kickstarter. WiLoader is selected as “Project We Love” by Kickstarter too. Backers can pledge to this project until November 7th and choose different rewards such as single WiLoader pack and WiFi Robot Kit. A free eBook named “Connected Robots” will be available for Robot Kit backers too.

WiLoader Campaign Link: https://www.kickstarter.com/projects/petuniatech/wiloader-the-wifi-programmer-for-avr

Erle Robotics creates a new robotics standard

Erle Robotics announced a new platform that provides manufacturers tools for building interoperable robot components that can easily be exchanged between robots

Erle Robotics announced during ROSCon 2016 in Seoul, Korea, a new game-changing standard for building robot components, H-ROS: the Hardware Robot Operating System. H-ROS provides manufacturers tools for building interoperable robot components that can easily be exchanged or replaced between robots.

Powered by the popular Robot Operating System (ROS), H-ROS offers building-block-style parts that come as reusable and reconfigurable components allowing developers, to easily upgrade their robots with hardware from different manufacturers and add new features in seconds.

With H-ROS, building robots will be about placing H-ROS-compatible hardware components together to build new robot configurations. Constructing robots won’t be restricted to a few with high technical skills but it will be extended to a great majority with a general understanding of the sensing and actuation needed in a particular scenario.

 H-ROS was initially funded by the US Defense Advanced Research Projects Agency (DARPA) through the Robotics Fast Track program in 2016 and developed by Erle Robotics. The platform has already been tested by several international manufacturers who have built robots out of this technology. This is the case of H-ROS Turtlebot, which was presented during the conference in Seoul.

H-ROS is now available for selected industry partners and will soon be released for the wider robotics community. Additional information can be requested through its official web page at https://h-ros.com/.

3D printing will be super easy with Doodle3D Transform, now on Kickstarter

Doodle3D, based in The Netherlands, is working on their second crowdfunding campaign on Kickstarter. They are launching their new 2D-to-3D design app called Doodle3D Transform, which makes 3D-design and 3D-printing childsplay. The campaign runs until the 21st of October and has currently achieved 50% of its target.

In the application, simplicity is key. What makes it stand apart from the many other 3D design applications, is the fact that the user designs 3-dimensional shapes based on flat (2D) drawings.

Because of its accessibility, anyone can use the app to create their ideas, no matter their age or background.

Doodle3D Transform runs on Android, Apple and Windows tablets and computers. Designs can be 3D printed with your own 3D printer, or by using one of the many 3D printing services. The Doodle3D WiFi-Box, which was successfully funded on Kickstarter in 2013, can be used to wirelessly print your designs. For more information visit www.doodle3d.com.

Robelf – Your Moving Monitor Guardian

As of last week, Robotelf Technologies Co. has announced their IndieGoGo campaign for their home robot, Robelf. They launched the campaign on October 4th, 2016 in hopes of raising $100,000. The team behind Robelf is hoping to bring recognition to their first project. Although there are currently a few different Home Robots on the market today, Robelf has been designed to stand out with various features not yet seen. Mainly, Robelf flaunts their multi-camera design with detachable back camera (known as their Elf Eye). This gives you an extra IP camera to use. Now with Robelf, you will be getting the only home robot where you do not need to crouch down to utilize it. With an adjustable camera that can move up and down to fit the needs of everyone in the family. With Robelf’s built in iBeacon positioning system, you can setup the patrol time for Robelf to automatically survey your home. The ultrasound and infrared device located on Robelf can accurately dodge any obstacles around and Robelf, with sound detection and a face recognition system; you will be notified of anything out of the ordinary. Many times home owners are nervous when leaving their home alone, especially in certain areas; with Robelf those worries are a thing of the past. The indoor tracking features allow Robelf to roam the house and alert home owners or authorities of any issues. Robelf is the perfect design for non-tech users including both older adults and children.

Since 2014, Robelf Inc. has been perfecting their first product and ensuring they release a home robot that is above and beyond anything out today. The size of Robelf was perfected to ensure a home robot that could easily maneuver around the home without an issue, while still being large enough to present a comfortable presence. There is also the ability to adjust the head so children and adults can use Robelf easily. Moving forward, Robelf Inc. is hopeful to reach their goal to be able to mass produce Robelf and bring their amazing home robot to families across the world. Robelf has also made clear they will be shipping by the middle of 2017, and if they do not accomplish this they’ll be offering a full refund to all backers.

About Robotelf Technologies: After spending 15 years of developing learning software for children, the idea of Robelf came with confidence. Having Robelf in your home will allow learning and education to continue in the home which is one of the most important reasons Robelf was built. The Robelf team, which has a strong background in both OEM and ODM has been able to reduce to the pricing to aro und $400. Their early bird pricing on IndieGoGo will be around $349.

For more information, please check out our website www.myrobelf.com

WiFi Motors That Will Take the Mess and Stress Out of Your Projects Startup launches Kickstarter campaign

SYRACUSE, NY, SEPTEMBER 27, 2016- Basement startup OpenMYR is announcing a Kickstarter campaign starting October 3rd for a revolutionary new way to use motors by controlling them entirely over WiFi. Their innovative open-source wifi-controlled motors are designed to simplify the motorization of any hobbyist, maker, robotics and home automation project. Thanks to the work of three young friends, all you need to use a motor is power and your phone (or any other WiFi device).

Previously, utilizing a motor in a project required extensive wiring and coding, often involving additional components such as an Arduino. This is a daunting task that usually ends with an ugly mess and hours of coding. OpenMYR’s goal was to make motorizing a project so simple that even a child could do it, while providing powerful tools for advanced users to easily create complex projects.

OpenMYR’s two products can be easily built into projects, eliminating the mess. Their $60 all-in-one WiFi Stepper Motor contains all the electronics in an elegant inline case, and can be attached to any project that supports a NEMA-17 motor. Their $35 WiFi Servo Controller is a small and sleek board to which the user can attach up to four hobby servos at once.

Programming is no longer a requirement of using motors, as OpenMYR’s motors can be effortlessly controlled with the official smartphone app or the motor’s self-hosted webpage. More advanced controls are available through computer utilities and programs. Coders will be delighted to know that they can control any number of motors directly with virtually any programing language.

Both the WiFi Stepper Motor and WiFi Servo Controller are powered by the powerful ESP8266 system, which has been gaining popularity over the last two years among hardware enthusiasts. OpenMYR’s hardware designs and software code are open source, so the community can benefit from the team’s work without having to buy in.

“At first, we only thought these motors would be useful where wiring was difficult,” said founder Kyle Berezin. “However, it soon became obvious that we had found a better way to use motors in any project.” Berezin had hit upon the idea while prototyping a design for a large 3D printer, and discovered that wifi-enabled motors didn’t exist as a consumer product. “Our motors empower people of all skill levels to bring their ideas to

life. No longer do you need to be an electrical engineer and a programmer to use motors.”

The campaign will fund the creation of the stepper motor and a servo motor controller, as well as the smartphone apps and computer applications for controlling the motors. As expected with Kickstarter, backers will be rewarded with assortments of motors depending on how much they donate, including reward tiers that act as combo packs to get both the stepper motor and servo controller in various quantities.

About OpenMYR

OpenMYR is a three-person tech startup based in Syracuse, NY. Operating out of a basement, founder Kyle Berezin and software architect Brandon Brown work on code and logistics, while satellite member Chris Adams works on the hardware designs. Driven by a love of cool open-source projects and tasty food, OpenMYR has spent 2016 revolutionizing motor control. OpenMYR’s website is http://openmyr.com and its Twitter is @OfficialOpenMYR.

Building Internet-connected robots in an easy way? CORE2 is the answer.

February 2015. Kickstarter campaign of „RoboCORE: the heart of your personal robot” has just started. RoboCORE promises that building consumer robots based on this platform will be much simpler and cheaper than using existing alternatives. 30 days later, with almost $60 000 and 311 backers, campaign is successfully ended. Further R&D, manufacturing, beta tests and RoboCOREs finally goes into the hands of robotic enthusiasts around the world. Since then, thanks to the feedback from hundreds of people, Husarion ecostystem for IoT in robotics has highly evolved and improved. Now this is a stable technology, used by universities, makers and developers. It was time to improve the device and make RoboCORE 2.0. So there it is, named Husarion CORE2: controller for automation & robotics.


Husarion CORE2          RoboCORE

Building Internet-connected products, especially if they aim is not only to store the data, but also to control physical things in real-time, is challenging. Husarion’s mission is to lower entry barrier for new ventures in the area of automation & robotics, as much as possible. They shouldn’t focus on technical issues, but on their customers’ problemssays Dominik Nowak, CEO of Husarion.

Many Kickstarter funded companies decide to launch the next generation of their products also on this platform. Husarion has a different attitude: they don’t promise the miracles, but they give technology that simply works.

If you order now, on the next day your CORE2 will be shipped to you, and all ‘how-to-start’ materials, hardware & software documentations are already available at docs.husarion.com.  
Husarion ecosystem overview:

What is special in Husarion’s product? It is not a single product, but a coprehensive solution for companies and developers who build various mechatronic Internet of Things products. Mechatronic means combinations of mechanics and electronics. This is a wider concept than robotics, beacuse apart from robotic lawnmower or telepresence robots, it also includes Internet-connected door lock, electric roller blinds etc.  

Husarion provides 3 elements for IoT mechatronic design:

  1. reference hardware, such as CORE2, RoboCORE and other available in the near future,
  2. cloud platform to control, update firmware, manage and share connected devices,
  3. programming framework to write a code that runs on hardware and communicate with a cloud.

The users have access to many examples, professional Real-Time OS based C++ 11 framework and versatile hardware, therefore building working prototype is a piece of cake.

Product is adressed not only to makers, but also for companies. They could use CORE2 to rapidly prototype  a preliminary design, and Husarion would help them to elaborate the prototype to mass production ready version. This way they would create the version of CORE2 suited for their product.

Husarion provides also an interface for people who don’t build robots, but just use them. By logging to cloud.husarion.com you can simply add a Husarion-powered device(e.g. made on CORE2) to your user account and see list of your devices:

When you click on device name in the cloud, you will be moved to the user interface specific for this device, created by robot vendor using Husarion framework. If you log into telepresence spy robot, you will see something like this:

If you log into your Husarion powered home automation system, it can look like this:

Husarion enables sharing of user’s devices. It can be done in two ways: by sharing with other cloud user or through the link. Especially the second option is convenient because you can easily give somebody the access to your robot without logging into Husarion cloud.

Husarion provides solution for makers, robot manufacturers, universities, and non-engineeres who want to play with controllable robots. Husarion’s platform is the first one of this kind on the market.

Husarion CORE2

General overview of Husarion ecosystem is described in the previous section. Now let’s dive deeper into Husarion CORE2 hardware details. Specification shown on https://docs.husarion.com/hardware/core2_1_0_0/index.html gives you a glimpse on what’s inside:

The unique feature of CORE2 hardware is a direct support for DC motors with quadrature encoders. Up to 4 motors can be connected at once, and Husarion framework is optimized to control them in real-time without wasting processing power of CPU. It could be done thanks to hardware encoder interface peripherals integrated into timers of STM32F4 microcontroller – the brain of Husarion CORE2. Motors are controlled by PID regulators implemented in background RTOS tasks, separate for each motor. In many professional applications the popular RC servos aren’t enough. Thanks to CORE2, you can easily convert any DC motor with encoder into servo-mechanism that works in accordance with your requirements. If built-in H-bridges don’t suffice, external power driver can be easily integrated.

CORE2 has also the interfaces that allow connecting almost every market-available sensor, or external electronic module. These interfaces are: UART, I2C, SPI, CAN, ADC, microSD card slot, USB host, GPIOs, ADCs, external interrupt inputs, and servo ports powered by built-in DC/DC converter with selectable voltage level.

There are two ways to develop software for CORE2:

  1. a) offline – using any IDE and SDK downloaded from https://husarion.com/downloads,
  2. b) online – using a Web IDE integrated to cloud.husarion.com.

Especially the second option is very comfortable, because it allows you to start writing code immediately, without struggles with configuring IDE, installing drivers etc.

Husarion team is doing their best to create comprehensible hardware and software documentation with a lot of examples and ready-to-use templates. They also opened public profile at hackster.io, where Husarion team and community share tutorials on how to use CORE2 in various IoT mechatronic projects.

Spy v. sPi by Dexter Industries

Dexter Industries launches a fun educational game that coaches kids to solve problems by challenging them to accomplish secret missions called Spy v. sPi. Dexter Industries, a growing U.S. educational robotics company developed Spy v. sPi, a capture-the-flag style engineering adventure that puts real purpose to basic design and programming skills. It can be played individually at home, or in teams in a classroom or a workshop. In it, every “spy” is assigned a series of missions, each requiring them to write code to control an assortment of sensors that will allow them to protect their “jewel” in different ways, or capture the “jewel” of a competing spy.

Spy v. sPi is based on the GrovePi, an easy-to-build robot kit that includes a rich collection of programmable, plug-and-play components — from sensors for things like distance, sound, light, and infrared, to buttons, buzzers and more. Thanks to the GrovePi’s combination of hardware and software, Spy v. sPi makes it easy to connect to a robot, start writing code, and get rewarding results right away.

We’ve developed Spy v. sPi’s missions with a full range of skills and experience in mind, so no prior programming or electronics experience is required. Each Spy will learn how to program the different sensors and components with step-by-step instructions, all while completing a mission. There are also missions for more advanced spies, and there’s no limit to how complex your solutions can get. Best of all, the entire program is designed by actual spies, so players will face real-life engineering challenges they’ll solve just like real spies do.
Spy v. sPi is designed for everyone — so we have two different programming languages you can use. Scratch is for beginners, and is a drag-and-drop programming language developed by MIT. Python is available for more advanced spies, and is an open source text-based programming language. The Missions are step-by-step instructions that first teach you the basics of Scratch and then help you move on to more advanced programming in Python.

Spy v. sPi Missions are activities in the form of a mission. Each spy will learn how to program the GrovePi and an assortment of sensors to accomplish different objectives, all within a story created by real spies! The Missions will come in a beautifully designed and illustrated full color printed booklet and online videos. It includes space to work on ideas and plan your solution to the challenge, as well as all the information you need to be a successful spy.

We believe the best way to learn is by doing — building something tangible to solve real world problems. Some learners thrive in a competitive environment, and for them, Spy v. sPi is perfect: you can play in teams or against an opponent. For solo learners or those that want a family game to play at home — some spies might want to equip their room with a spy device or alert them of entry by a sibling. Spy v. sPi Missions support both styles of learning and are fun for everyone! Learn more at dexterindustries.com/spy.

Cozmo in #Cozmoments – Game Time

A short video showing Cozmo robot from Anki.

Robomotive Labratories introduces immersive reality robot

Cincinnati-based Entrepreneur launches Kickstarter campaign to bring ‘mimic’ innovation to more people

Cincinnati, OH (Oct.1, 2016) – Robomotive Laboratories is changing the way the world sees robotics with the introduction of their transformative new robot, mimic. Today, the Cincinnati-based small family business launched a new Kickstarter campaign (https://www.kickstarter.com/projects/713401305/mimic-immersion-robot) to help advance the development and production of the new technology.

Mimic represents a technological breakthrough in the way people interact with a robot. Through a series of interfaces and controls, the user is transported and able to see what mimic sees, do what mimic does, feel what mimic feels, and go where mimic goes.

“After a successfully-funded Doorbell Phone campaign on Kickstarter, I began to indulge in my love of robotics and introduced the Cortex:Robot Arm controller,” said Brett Pipitone, founder of Robomotive Laboratories. “We continued to develop the technology by adding joints, cameras and motion and soon realized that we had developed something truly unique: The mimic robot was born.”

The key to bringing mimic to life is the mimic arm controller with patent-pending Posi-Feel grip controllers. The user wears a device that allows the seamless control of mimic’s arms and grippers by moving his or her own hands and arms in natural ways while holding two simple handles with trigger style grip controllers. A series of joints, pivots and sensors are built onto the mimic Arm Controller to make this possible.

Mimic can also move around on its own power, controlled by the user with an IRS based foot controller. The user places both feet on the controller and tilts the device forward, back, left, or right to command mimic’s movements in natural, hands free ways.

To complete the user’s sense of immersion, immersion goggles receive 3D video from a pair of cameras in mimic’s eyes. Not only does the user see what mimic sees in vibrant 3D, but using a series of sensors and motors the user’s head motion is duplicated by mimic’s head, allowing the user to change view by simply moving his or her head.

This assemblage of new technologies allows the user to see the world from a fresh, new point of view- that of a 12 inch tall, wide-eyed, rotund little robot. In the words of Robomotive Laboratories founder Brett Pipitone „mimic represents a technological breakthrough in think about human interfaces by adapting the robot to the user, rather than the other way around.“

Robomotive Laboratories realized early that a single version of the mimic robot would not fit all users needs, so backers have a choice of four versions of the robot, each design with a different use in mind.

  • The mimic:maker version comes in kit form for the user to assemble. The kit includes a robot with two arms and grippers, as well as a mimic arm controller. The kit does not include a body, however, so the user can tailor the robot to their needs or to make something new. For even more flexibility, all the electronic inputs and outputs are exposed to be manipulated or utilized by the user, including record and playback through an on board SD card. „The future is being invented in basements, garages, and maker spaces all over the world. That’s where mimic was born, and mimic:maker is a chance for other tinkerers to use and improve it,“ says Pipitone.
  • The mimic:play comes as a fully assembled robot, including the 12- degrees-of-freedom arm controller. While mimic:play doesn’t have as many features as some offerings, it’s just as adorable and its simplicity makes it more accessible for some users. Fun features like the mimic arm controller, Posi-Feeel grippers, and on-board SD card are included. As Pipitone suggests, “mimic:play is simpler than the other versions, but still offers intuitive control and a sense of feel. It’s great for younger users or for interactive settings.”
  • The mimic:social has all the features of mimic:play, but also adds the IRS based foot controller, 2D camera, and a video receiver to be attached to the user’s television. „People love the concept of interacting from a distance,“ says Pipitone. „It’s great fun to put mimic:social in a room and watch it’s interactions on TV with your friends.“
  • The mimic 3D is the most advanced and full featured version offered and includes the mimic arm controller with Posi-Feel grippers, the foot controller, and SD card, in addition to the immersion googles and 3D cameras. With this full suite of features the user can completely loose themselves in mimic’s world. „This robot really transports you to an immersive reality. Everyday things seem huge, and you can interact from an entirely new point of view,“ describes Pipitone. „I can interact with my baby daughter on her level as an equal, while it’s simple enough that my 6 year old son can pick it up and use it. It’s an indescribable experience.“

The implications of the mimic immersive reality robot are great, and users can be a part of it now by backing mimic on Kickstarter. According to Pipitone, „We’ve delivered the personal robot of the future. We’re still working on flying cars and jet packs.“

For more information, please visit: http://www.robomotivelabs.com/.

Maker Faire Berlin toppt Erwartungen – 17.500 begeisterte Besucherinnen und Besucher beim bunten Kreativfestival

Hannover, 3. Oktober 2016 – Die zweite Auflage der Maker Faire Berlin sorgte für einen neuen Besucherrekord. An drei Tagen wurden 17.500 Besucher gezählt, unter ihnen viele Familien mit kleinen Kindern. Und die kamen auf ihre Kosten: An fast allen 200 Ständen konnte sich der Nachwuchs beim Experimentieren, Bauen, Programmieren, Löten, Basteln oder Schmieden ausprobieren.

Das Motto der Maker Faire heißt Selbermachen und die riesigen Hallen des ehemaligen Postbahnhofs, der Station, boten das passende Ambiente dazu: Während sich die Großen bei Vorträgen und Workshops über die schier unzähligen Möglichkeiten der Technikerfindungen und DIY-Ideen bei den rund 900 Makern informierten, hantierten die Kleinen hochkonzentriert und voller Hingabe mit Heißklebepistole, Lötkolben oder mit Hammer und Säge.

„Wer denkt sich so etwas Cooles aus?“ „Also, ich werde später auch mal Erfinder!“ Hörte man den jungen Besuchern zu und beobachtete sie bei den vielen Mitmachaktionen, muss man sich über die Ingenieure von morgen keine Gedanken machen. „Das Konzept der Maker Faire, vor allem den Nachwuchs für Technikbasteleien zu begeistern, ist hier in Berlin voll aufgegangen“, sagt Daniel Rohlfing, Senior-Produktmanager der Maker Faire. Mit rund 15.000 Besuchern rechneten die Veranstalter und die Erwartungen wurden nach drei Tagen Maker Faire sogar übertroffen.

Bereits am Freitag, dem Schülertag, verwandelte sich die Station in ein großes Kreativlabor. Über 2000 Schülerinnen und Schüler waren mit ihren Lehrkräften unterwegs, um zu sehen, was man mit 3D-Drucker, Fräse oder Laser alles machen kann. Auch die vielen Anwendungen mit den starken Minicomputern, den Arduinos und Raspberry Pis, fanden großen Anklang. Für wahre Begeisterungsstürme sorgten die Robocup-Turniere. Die Jugendlichen fieberten mit den Teams mit und feierten ausgelassen, wenn den kleinen Nao-Robotern ein Tor gelang.

Begehrte Fotomotive waren zudem die Wasteländer, die skurrilen Fahrzeuge im „Mad-Max-Style“, die mit ihrer Show auf dem Außengelände für Aufsehen sorgten. Bestaunt wurden aber auch die kleinen fahrenden R2D2-Droiden, das Endzeitauto oder der Kult-Drumsynthe­sizer MR-808. Darüber hinaus lud ein ausrangierter Volvo, umgebaut zum Legoauto zum Bebauen ein. Etliche bunte Legoklötzchen in immer neuen Variationen verschönerten das Auto.

Die nächste Maker Faire Berlin findet vom 9. bis 11. Juni 2017 erneut in der Station statt. Interessierte Maker können sich ab sofort mit ihren Projekten bewerben.